This may not be a bug; it could be just the way mirrors work. But as a photographer/videographer I want to point this out. Please refer to this montage photo I made to see exactly what I'm talking about: https://flic.kr/p/2pXyovS
The question is, why are mirror images far more fuzzy when I mousewheel back/zoom in with Ctrl-0, then if I mousewheel in/zoom out with Ctrl-8 to get the same size image?
I give much more detail in the Description on that Flickr photo, and this may be inherent in how the mirrors have to work. But portraits are far more flattering (in SL and RL) with the camera MOVED BACK and ZOOMED IN; it would be nice to be able to do that with mirrors.
(This is NOT viewer-specific; Firestorm Beta does the same thing.)
This may not be a bug; it could be just the way mirrors work. But as a photographer/videographer I want to point this out. Please refer to this montage photo I made to see exactly what I'm talking about: https://flic.kr/p/2pXyovS
The question is, why are mirror images far more fuzzy when I mousewheel back/zoom in with Ctrl-0, then if I mousewheel in/zoom out with Ctrl-8 to get the same size image?
I give much more detail in the Description on that Flickr photo, and this may be inherent in how the mirrors have to work. But portraits are far more flattering (in SL and RL) with the camera MOVED BACK and ZOOMED IN; it would be nice to be able to do that with mirrors.
(This is NOT viewer-specific; Firestorm Beta does the same thing.)
https://secondlife.canny.io/admin/board/bug-reports/p/mirror-resolution-camera-zoom-ctrl-8-9-0-vs-dolly-mousewheel