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🖥️ Second Life's official client
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Noise occurs when alpha mode is mask. #1911

Open canny[bot] opened 3 months ago

canny[bot] commented 3 months ago

Manipulating the transparency of a PBR material can result in noise.

Enable the PBR material.

Set Alpha to 1.

Change the Alpha mode to Mask.

Set Alpha Cutoff to 1.

Then it will look like this image.

https://gyazo.com/24322c4986b503c71718f699de732108

When you set Alpha to 0, the cutoff will be applied correctly and it will be transparent.

The same thing happens when you apply a texture to the base color.

https://secondlife.canny.io/admin/board/bug-reports/p/noise-occurs-when-alpha-mode-is-mask

canny[bot] commented 3 months ago

This issue has been linked to a Canny post: Noise occurs when alpha mode is mask. :tada:

AtlasLinden commented 3 months ago

Recording of noise in action: https://gyazo.com/9e5c5dbb94ab58c4203d2624eecad09a