Open canny[bot] opened 4 months ago
This issue has been linked to a Canny post: Changing shadow resolution is glitchy :tada:
Reproduces on our viewer but shadow resolution is only accessible via Debug Settings https://gyazo.com/cab77f4917ef0d919a5268c5d4eb72a2
Changed to feature request to also add support for this setting outside of Debug Settings
This is more of a problem for Firestorm since their phototools expose the shadow resolution outside debug settings and allow it to be configured on a per-graphics profile basis, but they will probably want me to report it even in the LL viewer.
Steps to reproduce:
Have a fresh start of the viewer with shadows off and shadow resolution set to 1.0.
Turn shadows on and observe that they are behaving normally, then turn them back off.
Change shadow resolution to 2.0 (RenderShadowResolutionScale in debug). Turn shadows on: everything should still be okay.
Change shadow resolution back to 1.0 without turning shadows off: they become a glitched mess, local projector lights stop working and further changes to the resolution have no effect.
The glitch clears out by toggling shadows or even changing window size (e.g. control-alt-F1 to hide the menus and then bring them back).
https://secondlife.canny.io/admin/board/bug-reports/p/changing-shadow-resolution-is-glitchy