secondlife / viewer

🖥️ Second Life's official client
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Perspective HUD Attachment Points #1998

Open canny[bot] opened 2 months ago

canny[bot] commented 2 months ago

Please introduce a new set of HUD attachment points with perspective rendering capabilities, allowing for HUD objects to have depth and Physically-Based Rendering (PBR) lighting effects on HUD elements.

Current Situation:

At present, Second Life offers a series of attachment points for the HUD (e.g., bottom, bottom left, center, center2, etc.). These HUD elements are rendered as though they are attached to the view camera using an orthographic perspective. This limits the ability to incorporate depth and advanced lighting effects into HUD designs. Eg, if I want to draw shiny spinning gold coins on a game interface, they look flat and solid yellow.

Proposed Enhancement:

Add a new set of HUD attachment points that prepend "Perspective" to their names (e.g., Perspective Bottom, Perspective Bottom Left, Perspective Center, Perspective Center2, etc.). These attachment points will render HUD elements in a perspective frame, enabling designers to leverage depth and PBR lighting effects.

Positives:

https://secondlife.canny.io/admin/board/feature-requests/p/perspective-hud-attachment-points

canny[bot] commented 2 months ago

This issue has been linked to a Canny post: Perspective HUD Attachment Points :tada:

kylelinden commented 1 month ago

Needs design. Will need server support too. Bundle with any other forthcoming skeleton changes.