Open akleshchev opened 1 month ago
Verify that:
Passed QA. Verified on the Second Life Release 7.1.11.11074622243 (64bit) on Win11/OSX in the scope of IQA #356. No unexpected behaviors with text, UI and their display were found.
There was a nuance in Windows 11 - during script editing the cursor was white. But the reason turned out to be in the color scheme of the mouse cursor in Windows 11 - it is white by default. After changing to black during script editing the cursor also became black.
LLFontGL::render uses LLRender's Vertex Buffer cache. This results in initialization overtime where long strings allocate a bunch of small buffers, then results in looking for those buffers in cache each frame. Additionally to perfom a search LLFontGL needs to generate a vertex array and then use it to do a hash for seach.
Task: