The "Physics Shape Type" parameter is changed back to the "None" option after choosing the "Prim" or "Convex Hull" option in the "Features" tab of the "Build" floater #2646
please test all combo boxes / dropdowns and scroll bars found in each of the following floaters:
Gestures
Build
Inventory
Whatever other floaters you may think of! 😸
Environment
Second Life Release 7.1.11.10947335521 (64bit)
Release Notes
You are at 213.6, 106.8, 21.5 in Product Engine located at simhost-07e989f3f263c4188.agni
SLURL: http://maps.secondlife.com/secondlife/Product%20Engine/214/107/22
(global coordinates 336,854.0, 307,307.0, 21.5)
Second Life Server 2024-07-22.10048683488
Release Notes
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (3696.01 MHz)
Memory: 32688 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.4894)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon RX 5500 XT
Packets Lost: 0/936 (0.0%)
September 23 2024 02:21:33
Description
The "Physics Shape Type" parameter is changed back to the "None" option after choosing the "Prim" or "Convex Hull" option in the "Features" tab of the "Build" floater.
Change the "Physics Shape Type" parameter to "Prim".
Change the "Physics Shape Type" parameter to "Convex Hull" (observe that "Physics Shape Type" is changed to "None").
Change the "Physics Shape Type" parameter to "Prim" (observe that "Physics Shape Type" is changed to "None").
Actual result:
The "Physics Shape Type" parameter is changed back to the "None" option after choosing the "Prim" or "Convex Hull" option in the "Features" tab of the "Build" floater.
Expected result:
The "Physics Shape Type" parameter should be saved in the "Features" tab of the "Build" floater.
Test plan
Environment
Second Life Release 7.1.11.10947335521 (64bit) Release Notes
You are at 213.6, 106.8, 21.5 in Product Engine located at simhost-07e989f3f263c4188.agni SLURL: http://maps.secondlife.com/secondlife/Product%20Engine/214/107/22 (global coordinates 336,854.0, 307,307.0, 21.5) Second Life Server 2024-07-22.10048683488 Release Notes
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (3696.01 MHz) Memory: 32688 MB OS Version: Microsoft Windows 10 64-bit (Build 19045.4894) Graphics Card Vendor: ATI Technologies Inc. Graphics Card: Radeon RX 5500 XT
Windows Graphics Driver Version: 26.20.15029.27017 OpenGL Version: 4.6.13587 Core Profile Context 20.4.2 26.20.15029.27017
Window size: 1920x1017 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 128m Bandwidth: 3000kbit/s LOD factor: 1.375 Render quality: 3 Texture memory: 4096MB Disk cache: Max size 1638.4 MB (0.4% used)
J2C Decoder Version: KDU v7.10.4 Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft Dullahan: 1.14.0.202408091639 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.21 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 0/936 (0.0%) September 23 2024 02:21:33
Description
The "Physics Shape Type" parameter is changed back to the "None" option after choosing the "Prim" or "Convex Hull" option in the "Features" tab of the "Build" floater.
Reproduction steps
Actual result: The "Physics Shape Type" parameter is changed back to the "None" option after choosing the "Prim" or "Convex Hull" option in the "Features" tab of the "Build" floater.
Expected result: The "Physics Shape Type" parameter should be saved in the "Features" tab of the "Build" floater.
Note: This issue is reproduced on Win10/OSX.
This issue was found during ad-hoc testing of secondlife/viewer/issues/1016 (see "actual_1016.mp4").
Also, the "Physics Shape Type" parameter is applied on an object as expected.
This issue is not reproduced on the current production build Second Life Release 7.1.10.10800445603.
actual.mp4 https://github.com/user-attachments/assets/f819e7cc-23cf-44d9-a5b2-f218f5ec5167 actual_1016.mp4 https://github.com/user-attachments/assets/1a4f2e78-ffa5-4209-8b13-78d6212cf8e4