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Shadows does not appear on water #2718

Open katerynamproductengine opened 3 weeks ago

katerynamproductengine commented 3 weeks ago

Environment

Environment: Second Life Release 7.1.11.10947335521 (64bit) Release Notes You are at 125.3, 148.1, 22.8 in Bug Island 2 located at simhost-05184521a8887a5b8.agni SLURL: http://maps.secondlife.com/secondlife/Bug%20Island%202/125/148/23 (global coordinates 260477.0, 249492.0, 22.8) Second Life Server 2024-07-22.10048683488 Release Notes CPU: Intel(R) Core(TM) i5-8210Y CPU @ 1.60GHz (1600 MHz) Memory: 16384 MB OS Version: macOS 13.6.9 Darwin 22.6.0 Darwin Kernel Version 22.6.0: Mon Jun 24 01:25:37 PDT 2024; root:xnu-8796.141.3.706.2~1/RELEASE_X86_64 x86_64 Graphics Card Vendor: Intel Inc. Graphics Card: Intel(R) UHD Graphics 617 OpenGL Version: 4.1 INTEL-20.7.2 Window size: 792x783 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 64m Bandwidth: 3000kbit/s LOD factor: 1.125 Render quality: 0 Texture memory: 1536MB Disk cache: Max size 1638.4 MB (0.2% used) HiDPI display mode: J2C Decoder Version: KDU v7.10.4 Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft Dullahan: 1.14.0.202408091638 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.21 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08 Packets Lost: 12/646 (1.9%) September 27 2024 06:26:54

Reproduction steps

  1. Log into the viewer on Agni grid at the location: http://maps.secondlife.com/secondlife/Bug%20Island%202/130/150/24.
  2. Set the render settings: Between High and Ultra.
  3. Set the environment: Midday sky and Default water.
  4. Observe the environment and objects.

Actual result: Shadows does not appear on water.

Actual screenshot: Screenshot 2024-09-27 at 1 42 36 PM

Expected result: Shadows from objects are visible on the surface of water.

Expected screenshot (highlighted by square № 5): Screenshot 2024-09-27 at 2 21 15 PM

Note: Shadows from objects are visible on the ground under the water, but shadows do not appear on the surface of water.

Additional information: This issue was found in the scope of IQA #353 during Environment Rendering conformity test -> Sky and water tests -> Test 1 (https://lindenlab.atlassian.net/wiki/x/oIGaL). This issue is reproduced on Win10/OSX. This issue is reproduced on the current release 7.1.10.10800445603 build.

AtlasLinden commented 1 week ago

Here's a side-by-side comparison. Pre-PBR on left. DeltaFPS on right: image

AtlasLinden commented 1 week ago

Same comparison with Pre-PBR vs ExtraFPS: image