Open sergiiiproductengine opened 1 month ago
This may have been fixed by a patch for loading EEP settings. Please test again.
Failed QA. Verified on the Second Life Release 7.1.11.11750364439 (64bit) in the scope of https://github.com/secondlife/iqa/issues/381 on Win10/OSX.
There is currently no strong underwater shading as seen previously. Shadows are rendered incorrectly and unattractively. Water transparency is inconsistent; it does not match the expected transparency, and at default settings below High the water appears completely opaque, not as seen in previous versions.
Actual:
Steps to reproduce:
Actual result: Underwater environment is too blue and foggy.
OSX actual screenshots
High - Ultra Mid Low - Mid Low
Win11 actual screenshots
High - Ultra ![win11 high-ultra](https://github.com/user-attachments/assets/c5d8563f-c291-4c54-8489-0cf84c9b7545) Mid ![win11 mid](https://github.com/user-attachments/assets/68b9f2e2-650c-49b9-b496-40f6b2bd7b05) Low - Mid ![win11 low-mid](https://github.com/user-attachments/assets/342a0739-e112-46f1-9b96-420e92efec6d) Low ![win11 low](https://github.com/user-attachments/assets/b7ee4fbe-346a-4ea1-a03a-e69bf870a936)
Expected result: Underwater environment should not be so blue and foggy. The far away terrain should be slightly blue and foggy.
Expected screenshots
High - Ultra ![Underwater2_High-Ultra](https://github.com/user-attachments/assets/7e7d29ba-d404-4f73-89c4-c2fd2b058091) Mid ![Underwater2_Mid](https://github.com/user-attachments/assets/625476e3-0b5f-46f8-8888-110a156f4e14) Low - Mid ![Undewater2_Low-Mid](https://github.com/user-attachments/assets/f32b8e4c-9eea-47f3-9134-f78a3e986ab6) Low ![Undewater2_Low](https://github.com/user-attachments/assets/a98e51b3-20c4-4119-a43f-17f237a489f0)
According to the Environment Rendering conformity test plan. Underwater Rendering - Test 1, 2, 3, 4 - 2) The far away terrain is slightly blue and foggy.
Additional info: The issue is reproduced on Win10/Win11/OSX. The issue is not reproduced on the current release viewer (Second Life Release 7.1.10.10800445603). Note: blue and foggy environment with terrain almost invisible on the current release viewer and differs from expected screenshots provided in the test plan (please, compare actual screenshot below with expected screenshots above).
Actual release 7.1.10.10800445603 screenshots
OSX: Win10: ![win10 release](https://github.com/user-attachments/assets/d23cdd19-22ae-4a96-ae31-7fc15c93e7dc)
OSX Environment
Second Life Release 7.1.11.11074622243 (64bit) Release Notes You are at 128.5, 125.6, 11.8 in Bug Island 2 located at simhost-0ad04c4bcce5e167c.agni SLURL: http://maps.secondlife.com/secondlife/Bug%20Island%202/128/126/12 (global coordinates 260480.0, 249470.0, 11.8) Second Life Server 2024-09-13.10853867644 Release Notes CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (2200 MHz) Memory: 16384 MB OS Version: macOS 12.6.0 Darwin 21.6.0 Darwin Kernel Version 21.6.0: Mon Aug 22 20:17:10 PDT 2022; root:xnu-8020.140.49~2/RELEASE_X86_64 x86_64 Graphics Card Vendor: ATI Technologies Inc. Graphics Card: AMD Radeon Pro 555X OpenGL Engine OpenGL Version: 4.1 ATI-4.8.101 Window size: 1472x920 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 64m Bandwidth: 3000kbit/s LOD factor: 1.125 Render quality: 0 Texture memory: 4096MB Disk cache: Max size 1638.4 MB (0.0% used) HiDPI display mode: J2C Decoder Version: KDU v7.10.4 Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft Dullahan: 1.14.0.202408091638 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.21 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08 Packets Lost: 0/640 (0.0%) October 04 2024 00:04:27