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The ground and objects have no changes at graphics settings from Low/Mid to Ultra #2793

Open katerynamproductengine opened 1 week ago

katerynamproductengine commented 1 week ago

Environment

Environment Second Life Release 7.1.11.11074622243 (64bit) Release Notes You are at 225.9, 66.9, 22.7 in Bug Island 2 located at simhost-0ad04c4bcce5e167c.agni SLURL: http://maps.secondlife.com/secondlife/Bug%20Island%202/226/67/23 (global coordinates 260578.0, 249411.0, 22.7) Second Life Server 2024-09-13.10853867644 Release Notes CPU: Intel(R) Core(TM) i5-8210Y CPU @ 1.60GHz (1600 MHz) Memory: 16384 MB OS Version: macOS 13.6.9 Darwin 22.6.0 Darwin Kernel Version 22.6.0: Mon Jun 24 01:25:37 PDT 2024; root:xnu-8796.141.3.706.2~1/RELEASE_X86_64 x86_64 Graphics Card Vendor: Intel Inc. Graphics Card: Intel(R) UHD Graphics 617 OpenGL Version: 4.1 INTEL-20.7.2 Window size: 862x783 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 256m Bandwidth: 3000kbit/s LOD factor: 2 Render quality: 6 Texture memory: 1536MB Disk cache: Max size 1638.4 MB (1.9% used) HiDPI display mode: J2C Decoder Version: KDU v7.10.4 Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft Dullahan: 1.14.0.202408091638 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.21 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08 Packets Lost: 56/1277 (4.4%) October 04 2024 02:45:09

Reproduction steps

  1. Log into the viewer on Agni grid at the location: http://maps.secondlife.com/secondlife/Bug%20Island%202/226/67/23 facing South.
  2. Set graphics settings from “Low/Mid “ to “Mid”, “Mid/High”, “High”, “High/Ultra” or “Ultra”
  3. Observe the environment (the ground and objects).

Actual result: The ground and objects have no changes at graphics settings from Low/Mid to Ultra. With graphics set to "Ultra" the terrain and objects at the right side are not reflected in the water. Actual screenshot:

Low/Mid: Screenshot 2024-10-04 at 10 04 03 AM
Mid/High: Screenshot 2024-10-04 at 10 35 11 AM
Ultra: Screenshot 2024-10-04 at 10 04 20 AM

Expected result: The ground and objects have changed, becoming darker after raising the graphics settings from Low/Mid. With graphics set to "Ultra" the terrain and objects at the right side are reflected in the water. Expected screenshot:

Mid/High: Screenshot 2024-10-04 at 10 28 39 AM
Ultra: Screenshot 2024-10-04 at 10 32 26 AM 1

Additional information: This issue was found in the scope of IQA #353 during Environment Rendering conformity test -> Sky and water tests -> Test5 (https://lindenlab.atlassian.net/wiki/x/oIGaL). This issue is reproduced on Win10/OSX. This issue is reproduced on the current release 7.1.10.10800445603 build.

Dan-Linden commented 1 week ago

The mid/high screenshot looks a bit dark. Make sure that Mid/high looks like low and utlra. Update the test plan with new screenshots.