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[OSX] Selected materials are displayed incorrectly from time to time on the material swatch previews and Pick:Texture floater #3074

Open valeriiaaproductengine opened 1 week ago

valeriiaaproductengine commented 1 week ago

Environment

Environment

Second Life Release 7.1.12.11386494836 (64bit) Release Notes You are at 185.0, 77.0, 24.0 in Product Engine located at simhost-039ac35d0127be4e0.agni SLURL: http://maps.secondlife.com/secondlife/Product%20Engine/185/77/24 (global coordinates 336,825.0, 307,277.0, 24.0) Second Life Server 2024-10-15.11356152186 Release Notes CPU: 11th Gen Intel(R) Core(TM) i5-11260H @ 2.60GHz (2611.2 MHz) Memory: 16111 MB OS Version: Microsoft Windows 10 64-bit (Build 19045.5073) Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 Windows Graphics Driver Version: 32.0.15.5612 OpenGL Version: 4.6.0 NVIDIA 556.12 Window size: 1920x1001 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 128m Bandwidth: 3000kbit/s LOD factor: 1.25 Render quality: 2 Texture memory: 4096MB Disk cache: Max size 1638.4 MB (0.7% used) RestrainedLove API: (disabled) J2C Decoder Version: KDU v7.10.4 Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft Dullahan: 1.14.0.202408091639 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.21 Voice Server Version: Not Connected Packets Lost: 41/14,286 (0.3%) November 12 2024 04:21:34

Reproduction steps

  1. Login to the Second Life Release 7.1.12.11386494836 Viewer on Agni.
  2. Select World > Region/Estate > Terrain tab.
  3. Check/uncheck the PBR Metallic Roughness checkbox several times.
  4. Observe the material swatch previews in 4 levels.
  5. Try to change terrain materials in 4 levels several times.

Actual result: Selected materials are displayed incorrectly from time to time on the material swatch previews and Pick:Texture floater. Expected result: The selected materials should display correctly on the material swatch previews and Pick:Texture floater.

Note: This issue is reproduced only on OSX. This issue was found according to the 0. Simplified Region/Estate Test Plan : https://lindenlab.atlassian.net/wiki/spaces/QA/pages/2699919361/FUI+Region+Estate+Test+Plan#0.-Simplified-Region/Estate-Test-Plan. -> Terrain Tab. This issue is reproduced on the current production build Second Life Release 7.1.10.10800445603.

See actual.mov screenrecording:

https://github.com/user-attachments/assets/96ff3d4e-e3af-4939-9bbe-e62e070eacc8

Dan-Linden commented 1 week ago

This reproduces on my M1.

Second Life Release 7.1.12.11386494836 (64bit) CPU: Apple M1 (2400 MHz) Memory: 8192 MB OS Version: macOS 15.1.0 Darwin 24.1.0 Darwin Kernel Version 24.1.0: Thu Oct 10 21:05:14 PDT 2024; root:xnu-11215.41.3~2/RELEASE_ARM64_T8103 x86_64 Graphics Card Vendor: Apple Graphics Card: Apple M1 OpenGL Version: 4.1 Metal - 89.3