Open canny[bot] opened 7 months ago
This issue has been linked to a Canny post: Projector Shadow Priority Misbehaving :tada:
To be linked with the later migrated "STORM-2147 Allow toggling every single projector's ability to cast a shadow separately."
Demonstration Video: https://youtu.be/eQ_YiWhfJWY
It appears that projector priority seems to be using inverse the light radius to calculate shadow priority.
Make 3 projector lights equidistant from each other pointing towards a centerpoint (for ease of seeing the shadows)
Adjust the radius of the light furthest from your view larger and smaller and observe
Adjust the radius of the light closest to your view larger and smaller and observe.
https://secondlife.canny.io/admin/board/bug-reports/p/projector-shadow-priority-misbehaving