Closed PenguinCabinet closed 2 years ago
Hello, thanks for the suggestion.
Could you please make the following changes:
https://go.dev/doc/effective_go#names https://go.dev/doc/effective_go#commentary https://pkg.go.dev/about#adding-a-package https://github.com/golang-standards/project-layout
Thank you for replying and telling me. I understood those. When I finish those changes,I am going to mention to you and open a PR.
Hi.
Hi, sorry for the long wait.
There are also small nuances with indents and spaces, gofmt and goimports will quickly solve them automatically. Also I think a good linter can very quickly suggest what can be done (like golangci-lint).
Hi,thank you for your reviewing.
Hello. Sorry to bother you, could you also fix the snake case in the readme and run it through gofmt as well?
Regarding individual constructors, in the examples, immediately after initialization, fields are set (screen sizes and the first scene). I think it’s still worth taking them out separately, it’s better to let the package deal with initialization itself, it will be easier to maintain later. https://web3.coach/golang-why-you-should-use-constructors
Everything else is ok, I'm ready to merge after the fix.
Hi,No problem.Thank you for your teaching.
Okay, the repository has been added to the list.
Thank yooooooooooou for that you teach to me politely!!!!! I could add it to the list by your help!!
Hello! Nice to meet you. This awesome list is good!
Summary
I am making the state and stack machine library for the game programming using Ebiten. It provides the state and stack machine for the game programming. If you don't mind, I'd like to add it to this awesome list.