Closed updawg closed 3 months ago
@updawg hello,
When you use Mouse
controller mode right joystick + right bumper and right trigger are reserved. And this is absolutely intentional as otherwise this mode won't make any sense.
When you are in Gamepad
mode you already can rebind bumper to something else :)
Also you already can bind any button on controlled to Mouse left / Right clicks
https://github.com/seerge/g-helper/blob/ff92229ecb7d62d810e5bfca15f899ed8ead6e22/app/Ally/AllyControl.cs#L280
--
P.S. Toggling between Mouse
, Gamepad
is intentionally skipping Auto
. As if you have decided to manually take control of the mode - you don't need Auto anyway :)
Thanks
But the only way to go back to auto is to open the ghelper app.
Additionally, the left and right click are swapped unless you leave windows mouse options to swap clicks, but this causes problem when you dock your unit and a real mouse clicks are swapped.
@updawg cause assumption is that if you use Auto
- you don't switch it manually, and vice versa.
What do you mean by swapped ? Bumer is Left click, and Trigger is - Right click. Same as it happens when you use Amoury?
But if you do switch it manually because the auto function didn't work properly the only way to get it re-enabled is to open the application.
This must have been a leftover from Armory or HandheldCompanion but I noticed my left and right click were swapped when I connected a mouse to the ROG Ally. I then saw the option to swap buttons was checked in the windows mouse settings under the control panel. When I unchecked that option it went to the configuration that you stated, bumper is left click and trigger is right click. I assumed this was backwards as you left click on more objects so the trigger makes more sense (at least in my brain). That is what prompted me to ask for the ability to remap left and right click to the controller buttons of our choosing.
Regardless, thanks for this awesome app. I've completely abandoned Armory / Handheld Companion. These were the last two little items for my personal use case that I'd love to see addressed but I understand your viewpoints.
@updawg
But if you do switch it manually because the auto function didn't work properly the only way to get it re-enabled is to open the application.
In what circumstances it doesn't work properly ? Current logic - is as soon as app sees FPS counter reported by AMD driver to be non zero for a couple of seconds, it assumes it's a game - and sets Gamepad mode, and if it's zero - goes back to Mouse.
I would rather improve Auto
honestly
When I unchecked that option it went to the configuration that you stated, bumper is left click and trigger is right click.
This is default and correct behavior, same as it is in AC (and there you can't change that neither). I prefer to keep this universal and simple for Mouse mode.
When I bring up a popup keyboard for a game that requires text input I switch to mouse mode. But then switch back to gamepad with the hotkey I can't cycle to auto.
Is it possible to have an advanced option in the config file to swap the bumper and trigger?
Thanks again!
Rules
Is your feature request related to a problem? Please describe
Left and right mouse click are bound to right trigger and right bumper. Additionally, the toggle for gamepad/mouse mode via hotkey doesn't select auto mode.
Describe the solution you'd like
The ability to rebind left click and right click to gamepad buttons of my choosing.
When a hotkey is selected to toggle gamepad/mouse mode a third option can be toggled to auto. You can select auto from the gui but not the hotkey toggle.
Describe alternatives you've considered
No response
Device and Model
Asus Rog Ally
Additional information.
No response