segabl / gdd2017-homeless

See the world through different eyes
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Rework depth sorting #45

Closed segabl closed 6 years ago

segabl commented 6 years ago

Current system is confusing to use in editor as it doesn't reflect how it will look ingame. Probably a manual loop over all dynamic objects should be done to check overlapping and then setting the depth.

segabl commented 6 years ago

A temporary workaround is to execute the depth-sorting in edit mode