v0.5
using the no weapon mod https://modworkshop.net/mydownloads.php?action=view_down&did=18961
its a custom weapon addon that just create an empty weapon. switching to this weapon crash the game.
the vulcan minigun is displayed when on tps when playing with others
heres the crashlog
Mon Dec 04 23:12:17 2017
Application has crashed: C++ exception
[string "core/lib/utils/corestring.lua"]:63: bad argument #1 to 'gmatch' (string expected, got nil)
v0.5 using the no weapon mod https://modworkshop.net/mydownloads.php?action=view_down&did=18961 its a custom weapon addon that just create an empty weapon. switching to this weapon crash the game. the vulcan minigun is displayed when on tps when playing with others
heres the crashlog
Mon Dec 04 23:12:17 2017
Application has crashed: C++ exception [string "core/lib/utils/corestring.lua"]:63: bad argument #1 to 'gmatch' (string expected, got nil)
SCRIPT STACK
split() core/lib/utils/corestring.lua:63 add_unit_by_factory_name() lib/units/beings/player/huskplayerinventory.lua:98 _perform_switch_equipped_weapon() @mods/Third Person/thirdperson.lua:183 synch_equipped_weapon() lib/units/beings/player/huskplayerinventory.lua:20 lib/network/handlers/unitnetworkhandler.lua:74 send_to_peers_synched() @mods/Third Person/lua/basenetworksession.lua:52 send() lib/network/base/extensions/networkbaseextension.lua:11 _send_equipped_weapon() lib/units/beings/player/playerinventory.lua:374 equip_next() lib/units/beings/player/playerinventory.lua:330 _start_action_equip_weapon() lib/units/beings/player/states/playerstandard.lua:5045 _start_action_equip_weapon() @mods/GoonMod Weapon Customizer Standalone/lua/PlayerStandard.lua:12 _update_equip_weapon_timers_original() lib/units/beings/player/states/playerstandard.lua:3201 _update_equip_weapon_timers() @mods/WolfHUD/lua/GameInfoManager.lua:3461 _update_check_actions() lib/units/beings/player/states/playerstandard.lua:821 update_original() lib/units/beings/player/states/playerstandard.lua:414 master_PlayerStandard_update() @mods/WolfHUD/lua/BurstFire.lua:212 update() @mods/Carry-Stacker-Reloaded/lua/playerstandard.lua:7 lib/units/beings/player/playermovement.lua:275