segabl / pd2-useful-bots

A lightweight bot overhaul
GNU General Public License v3.0
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Movement animations interrupted by hold command #12

Closed ghost closed 1 year ago

ghost commented 1 year ago

Bots have their movement animations interrupted when told to hold, causing them to float. This applies to all movement animations, i.e. jumps, rappels, wall climbs, slides, etc. and can (but usually won't) get the bots stuck.

Video Demonstration: https://youtu.be/6htztgiLhSw

segabl commented 1 year ago

Should be fixed in the next version

ghost commented 1 year ago

Tested it in the new version, but nothing changed. From the change log, I guess it's just not in yet? The new "stop at player" feature is cool. I really like it, though it will take some getting used to for me.

segabl commented 1 year ago

Hm, maybe that wasn't enough then, well for now dont tell them to hold while they are in a special animation until I can look into this further

ghost commented 1 year ago

I'm already doing that. I tend to report issues even if they're not a problem for me. The only way this ever really affected me is once a bot got stuck once on top of a jewellery display when sliding over it, not being able to pathfind off it at all afterwards.

segabl commented 1 year ago

this should be mostly fixed now. i say mostly cause there's still a rare vanilla issue where interrupting a nav link will make them warp back to the start of it but that's a base game issue that affects any npc and would be kinda out of scope to fix in this mod.