I'm seeing a problem where having a HUD with widget elements shown is causing mouse inputs to be swallowed because of what looks like a lack of focus.
Below are two logs in which I am enabling input and then clicking on one of the menus that appears (so I would expect a receipt of focus and a mouse enter event).
Here is the log when I have a HUD shown with widget elements -
In the first log I never see a Mouse Enter event, instead only a Mouse Leave followed by a Focus Lost. Again the only difference (that I can tell matters) between these two things is that one has a HUD with widgets on it and the other does not.
I'm seeing a problem where having a HUD with widget elements shown is causing mouse inputs to be swallowed because of what looks like a lack of focus.
Below are two logs in which I am enabling input and then clicking on one of the menus that appears (so I would expect a receipt of focus and a mouse enter event).
Here is the log when I have a HUD shown with widget elements -
And here is the same flow with a HUD without widgets -
In the first log I never see a Mouse Enter event, instead only a Mouse Leave followed by a Focus Lost. Again the only difference (that I can tell matters) between these two things is that one has a HUD with widgets on it and the other does not.
Any insight into this would be very appreciated!