seibaby / ff3us

Final Fantasy VI SNES assembly source project
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Can't even list names right, part 1 #137

Open seibaby opened 7 years ago

seibaby commented 7 years ago

This bug is in two sections because while you can see one effect of it in the game, the other (#152) is something you only see with hacks. In this case, a section of the coding was not modified for the new 10 character limit for enemies, and as a result, names may end up duplicated between multiple types of enemies. The only in-game example of this are the Mag Roaders on the mine cart ride in Vector and the ones in the Narshe mines in the WOR.

seibaby commented 7 years ago

See also #152

Imzogelmo commented 4 years ago

Also seen with Cranes, Tentacles, and Hidonites