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selfsame
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mud.tilde.town
a python mud influenced by Inform7
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ascii compositor
#37
selfsame
opened
9 years ago
0
clean up imports and API
#36
selfsame
closed
9 years ago
1
predicates are a dependancy
#35
selfsame
closed
9 years ago
1
json files should support multiple objects
#34
selfsame
opened
9 years ago
0
observer viewpoints for reporting
#33
selfsame
closed
9 years ago
1
rewrite boilerplate with actions
#32
selfsame
closed
9 years ago
2
'quit' needs to be a global command
#31
selfsame
opened
9 years ago
0
verb sentence structure registration
#30
selfsame
closed
9 years ago
1
component inheritance reduction
#29
selfsame
closed
9 years ago
1
understand adjectives, types, and collections
#28
selfsame
closed
9 years ago
2
separation of core code from 'scenario' code
#27
selfsame
closed
9 years ago
3
parse.template() should allow nested styles
#26
selfsame
closed
9 years ago
1
Improved colors.py
#25
fried
closed
9 years ago
6
Remove Collections.py its in the Standard lib
#24
fried
closed
9 years ago
0
cross platform special characters
#23
selfsame
opened
9 years ago
0
server initiated player quit doesn't work
#22
selfsame
closed
9 years ago
1
implement action scope
#21
selfsame
closed
9 years ago
2
component action composition
#20
selfsame
closed
9 years ago
2
document code in wiki
#19
selfsame
closed
9 years ago
1
restore gameplay from before refator
#18
selfsame
opened
9 years ago
0
Fixed the who command so that we only try to print logged in users
#17
emiltayl
closed
9 years ago
0
Who command tries to access name of online users not yet logged in
#16
emiltayl
closed
9 years ago
0
Makes it impossible to kill yourself with the kill command
#15
emiltayl
closed
9 years ago
0
Core Refactor
#14
selfsame
closed
9 years ago
1
dialogue classes
#13
selfsame
closed
9 years ago
1
Make updateRooms add a player to the list of players in that room
#12
emiltayl
closed
10 years ago
0
character creation/login should not register player for 'who' command until completed
#11
selfsame
opened
10 years ago
1
Bug fixes
#10
emiltayl
closed
10 years ago
0
intermittent player saving
#9
selfsame
opened
10 years ago
1
dopple login should close existing connections
#8
selfsame
closed
10 years ago
1
some commands crash client session
#7
selfsame
closed
10 years ago
3
Component based entities
#6
selfsame
closed
9 years ago
3
on logging in, combat is broken until you leave the room
#5
selfsame
closed
10 years ago
0
pickled player data should use password hash
#4
selfsame
closed
10 years ago
1
Hide passwords when user is prompted
#3
audiodude
closed
10 years ago
0
port argument for starting server.py
#2
selfsame
closed
10 years ago
1
change /edit asset format to JSON
#1
selfsame
closed
10 years ago
1