Open russell-taylor opened 8 years ago
Initially, this would be an open-source implementation alongside the OpenGL and Direct3D11 implementations. Should use SDL or another cross-platform library to get the windows and EGL to hook to the native window system.
Vulkan 1.0.42 brings experimental extensions that are used by SteamVR: https://github.com/KhronosGroup/Vulkan-Docs/commit/fd0e4c3b67dd07877eae97965e863f2945104d9e
Initially, this would be an open-source implementation alongside the OpenGL and Direct3D11 implementations. Should use SDL or another cross-platform library to get the windows and EGL to hook to the native window system.