sensics / OSVR-RenderManager

Apache License 2.0
64 stars 45 forks source link

Added getDisplaySizeOverride callback to OSVR_OpenGLToolkitFunctions #160

Closed JeroMiya closed 8 years ago

JeroMiya commented 8 years ago

In OSVR-Unreal, we need an override to change the display size, because of mobile scaling. The actual display size may end up being smaller than the physical resolution. This new callback allows a custom toolkit to override the display size.

Implements: https://github.com/sensics/OSVR-RenderManager/issues/161