Open russell-taylor opened 7 years ago
@poulenque on Gitter asks...
in the all the openGL examples, maybe we should replace glFramebufferTexture(...) with glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorBuffer, 0); so that it works with mesa...
@poulenque on Gitter asks...
in the all the openGL examples, maybe we should replace glFramebufferTexture(...) with glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorBuffer, 0); so that it works with mesa...