sensics / OSVR-RenderManager

Apache License 2.0
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Fixed bug in RenderManagerD3D11ATW.h when the client application re-uses the same buffer for more than one eye. #241

Closed JeroMiya closed 8 years ago

JeroMiya commented 8 years ago

@russell-taylor see todo comment on getting the device for a given buffer. Any thoughts?

russell-taylor commented 8 years ago

This version, when merged with master, works with the double-buffered example but not with the AdjustableRenderingDelay example that uses the copy semantics. That example locks up and shows black screens.