Closed russell-taylor closed 5 years ago
Fixed a bug found when looking into compiler complaints. Turns out we were setting the framebuffer in ways that often happen not to break things but are not correct for the OpenGL rendering path.
This finally caught up with us... the current master code does not work but this branch does. I suspect we need it to fix https://github.com/sensics/OSVR-RenderManager/issues/371
Fixed a bug found when looking into compiler complaints. Turns out we were setting the framebuffer in ways that often happen not to break things but are not correct for the OpenGL rendering path.