Closed notdanilo closed 1 year ago
Imports
can be used for re-exports
. In this case, we just care about public imports
(aka re-exports).
Again: Why would we care about private items?
Visibility can be used to expose internals. (We might want to expose Unreal Engine internals for getting the Rendering Hardware Interface context, if they are private)
I have some questions about these concepts
Imports
Do we need them if all the paths are absolute?
Visibility
Do we need it if we only care about publicly visible objects?