sepalani / GamestatsHTTP

A Nintendo's Gamestats2 server implementation.
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Trackmania Wii not working #59

Open larsenv opened 5 years ago

larsenv commented 5 years ago

I see no rankings when connecting to it, and I get the error code 98020 with it. I verified that it uses Gamestats HTTP.

sepalani commented 5 years ago

Could you please provide a network capture if you can. It will help a lot.

barronwaffles commented 5 years ago

Although there is a gamestats2 key I can't recall seeing the game ever actually use the service - everything appears to run via the SAKE server.

larsenv commented 5 years ago

It's hard to do a network capture with our setup. Maybe someone like @InternalLoss can do it?

@barronwaffles Well I got 98020 which is a gamestats error.

Altwfc seems to have a SAKE setup but I can't be certain Wiimmfi does.

barronwaffles commented 5 years ago

@larsenv able to describe what ingame event triggers the error so I can attempt to duplicate it here?

Cheers.

InternalLoss commented 5 years ago

@larsenv 98020 has been documented to show before on SAKE error, so don't accept that it's only GAMESTATS.

I don't have the game, and I do believe it did/do have some form of GAMESTATS and I wouldn't be surprised with SAKE - If you are sure it uses GSHTTP, you could just use a proxy-based method to dump packets.

InternalLoss commented 2 years ago

Was this ever verified or tested?

larsenv commented 2 years ago

Sorry, just saw this now.

This game uses a combination of GAMESTATS HTTP, GAMESTATS TCP, and SAKE. That's insane.

I was trying to get Wiimm to fix SAKE for it, but he hasn't done anything with Multi Game Support in 5 months...

sepalani commented 2 years ago

Have you tried altwfc's sake + gamestats TCP with my gamestats HTTP?