sepalani / GamestatsTCP

Another dummy GameSpy's Gamestats server implementation.
4 stars 3 forks source link

Prevent decryption of individual fragments #1

Closed barronwaffles closed 6 years ago

barronwaffles commented 6 years ago

This resolves an issue where large/fragmented transfers would result in corrupt data being stored.

sepalani commented 6 years ago

Sounds good to me.