Closed scaryguy334 closed 13 years ago
RGB values used
White (255, 255, 255) Green (0, 255, 0) Blue (50, 50, 255) reddish Brown (150, 50, 50) yelloworange (150, 100, 0) red (255, 0, 0)
Yellow (255, 255, 0)
This should work better than having a mining helm on all the time, gives off more light as well which is a good plus! Made colour scheme Bright Yellow since well... light!
Toggle currently F because thats the first key I struck, almost considering moving spawn point again to somewhere else. (I find spawnpoint not having Ctrl + button slightly dangerous since you could accidentally hit it and reset your spawn point)
Now to remove the mining helms out of my personal one...
I'm going to revamp the inventories some and then I'll push 1.7.1 with these changes.
White - Display messages toggle Green - Other toggles Blue - selection / copy / paste / fills / drains reddish Brown - Undo YellowyOrangey colour - Load/save inventories Red - Set spawn point
Changed fast itemHax to values of 300 so the picks will actually 1 hit kill blocks. This is for blocks like spikes/hellstone/away from spawn dungeon blocks etc
Rest of my personal preferences left out.
note: Itemdrops Noticed there is a limit for the number of items allowed to be displaced and on the ground of 200. Couldn't find anything to let me change that number to 0 though.... Nvm found it, it's a constant =(