Closed GoogleCodeExporter closed 8 years ago
[deleted comment]
I had the same problem, Changing Rice's "NormalAlphaBlender" to True fixed it,
However it made the "space" parts on "Space Maps" voids to be filled by
whatever bit of graphic was last there (the deck of cards thing, similar to the
Perfect Dark issue 120).
Note: I also turned off the "FastTextureLoading" to False as it occasionally
made the units on screen studder instead of showing them going to wherever they
were ordered (in case you also had that problem).
Original comment by spawnoft...@gmail.com
on 6 Sep 2012 at 4:51
I couldn't reproduce this problem with mupen64plus-video-glide64mk2
Please provide a savestate when you can still see it with
mupen64plus-video-glide64mk2 (from hg/git)
Original comment by s...@narfation.org
on 18 Dec 2013 at 12:14
Original issue reported on code.google.com by
benpi...@googlemail.com
on 8 Feb 2010 at 2:22Attachments: