Closed russphelan closed 10 years ago
After seeing the justification in action, I think it's too noisy. It splits the player's focus between the left and right, where as the previous blocking drew attention only to the center. What does everyone else think?
Here's a side-by side, for comparison:
I have to agree, the new arrangement is not very satisfying. There are too many items of bold text and bold icons all competing for my attention.
I'm thinking we should break up the text and think again about what the student needs to see at the end of the game. For example "fuel left" could just be superimposed on the fuel tank, accepted pieces over the target length, then Cut Strategy and score could be at the bottom of the screen, away from the logs, so the display is a little more natural. Let's draft up a few ideas and discuss them before making any changes to code.
Different approach taken; now the results text is to the right of the logs.
Move labels to left, move actual scores to right so they aren't between logs. (makes room for new particles)