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sergcpp
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Ray
Embeddable physically based renderer
MIT License
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Fixes 22 11
#96
sergcpp
closed
2 days ago
0
Allow to use custom command buffer for radiance cache reset
#95
sergcpp
closed
1 week ago
0
External cmd buf
#94
sergcpp
closed
1 week ago
0
No readback
#93
sergcpp
closed
1 week ago
0
External vk
#92
sergcpp
closed
2 weeks ago
0
Minor readme update
#91
sergcpp
closed
3 weeks ago
0
Update release branch
#90
sergcpp
closed
1 month ago
0
Fixes 18 10
#89
sergcpp
closed
1 month ago
0
Update glslx
#88
sergcpp
closed
1 month ago
0
Optimize SWRT traversal
#87
sergcpp
closed
1 month ago
0
More efficient light node compaction
#86
sergcpp
closed
1 month ago
0
Refactor 12 10
#85
sergcpp
closed
1 month ago
0
Add clouds fluttering
#84
sergcpp
closed
1 month ago
0
Remove unnecessary enumerations
#83
sergcpp
closed
1 month ago
0
Refactor 23 09
#82
sergcpp
closed
2 months ago
0
Fixes 30 08
#81
sergcpp
closed
2 months ago
0
Fix Intel GPU hang
#80
sergcpp
closed
2 months ago
0
Fix incorrect child centers of inifinite lightsources
#79
sergcpp
closed
2 months ago
0
Quantize light node bounds
#78
sergcpp
closed
2 months ago
0
Properly handle single node case
#77
sergcpp
closed
3 months ago
0
Collapse light node leaf level
#76
sergcpp
closed
3 months ago
0
Fixes 18 08
#75
sergcpp
closed
3 months ago
0
Refactor 11 08
#74
sergcpp
closed
3 months ago
0
Normalize base color output
#73
sergcpp
closed
3 months ago
0
Doublesided area lights support
#72
sergcpp
closed
3 months ago
0
Ray visibility flags for lights
#71
sergcpp
closed
3 months ago
0
Set default test validation level to 1
#70
sergcpp
closed
4 months ago
0
Refactor 11 07
#69
sergcpp
closed
4 months ago
0
Fix incorrect resource state
#68
sergcpp
closed
4 months ago
0
Clouds curl texture
#67
sergcpp
closed
4 months ago
0
Refactor 29 06
#66
sergcpp
closed
4 months ago
0
Fixes 25 06
#65
sergcpp
closed
5 months ago
0
Fixes 18 06
#64
sergcpp
closed
5 months ago
0
Use separate iteration index for cache update
#63
sergcpp
closed
5 months ago
0
Add missing early exit to ResetSpatialCache function
#62
sergcpp
closed
5 months ago
0
Allow to manually reset spatial radiance cache
#61
sergcpp
closed
5 months ago
0
Add missing initial clear
#60
sergcpp
closed
5 months ago
0
Move skymap processing to GPU
#59
sergcpp
closed
5 months ago
0
Add missing unet filter memory update call during resize
#58
sergcpp
closed
5 months ago
0
Refactor 27 05
#57
sergcpp
closed
6 months ago
0
Fix incorrect memory type usage
#56
sergcpp
closed
6 months ago
0
Do not allocate more scratch data than required
#55
sergcpp
closed
6 months ago
0
Allow to manually set reconstruct z flag for normalmaps
#54
sergcpp
closed
6 months ago
0
Use env color multiplier for procedural sky
#53
sergcpp
closed
6 months ago
0
Fix incorrect envmap sampling
#52
sergcpp
closed
6 months ago
0
Fix float constant
#51
sergcpp
closed
6 months ago
0
Pixel-perfect physical sky
#50
sergcpp
closed
6 months ago
0
Fixes 13 05
#49
sergcpp
closed
6 months ago
0
Refactor 11 05
#48
sergcpp
closed
6 months ago
0
Minor refactoring
#47
sergcpp
closed
7 months ago
0
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