Open GoogleCodeExporter opened 8 years ago
This should already be working, or at least timpambor has submitted a patch for
it to the mono-project. He's the one to talk to about this.
Original comment by lav...@gmail.com
on 22 Sep 2010 at 4:58
It seems to be working for me:
$ gacutil2 -l|grep Xna
Microsoft.Xna.Framework, Version=3.1.0.0, Culture=neutral,
PublicKeyToken=6d5c3888ef60e27d
Microsoft.Xna.Framework.Game, Version=3.1.0.0, Culture=neutral,
PublicKeyToken=6d5c3888ef60e27d
I had to add a map entry to machine.config and then I signed both dll's with
src/Microsoft.Xna.Framework/Microsoft.Xna.snk. After that I used gacutil2 -i
to install the dll's into the GAC.
The final test was to run a game built on Windows in a separate directory, and
make sure it would use the assemblies in the GAC, and this worked as well.
Original comment by jljus...@gmail.com
on 10 Jun 2011 at 3:27
What version of Mono are you running?
Original comment by lav...@gmail.com
on 10 Jun 2011 at 6:30
Original issue reported on code.google.com by
devuran...@gmx.net
on 19 Sep 2010 at 5:32