You have actually pointed out something weird altogether as those try/catches aren't really very useful except when trying to debug things and there are better ways to handle this than Debugger.Break().
So what I'm going to do is remove those from the code directly.
Hi @AlbertoMonteiro, Thanks for your PR!
You have actually pointed out something weird altogether as those try/catches aren't really very useful except when trying to debug things and there are better ways to handle this than
Debugger.Break()
.So what I'm going to do is remove those from the code directly.