serpentiem / ddmk

Extensive gameplay mods and more for the Devil May Cry PC games.
zlib License
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Style and Weapon Levels reset to 1 #310

Open th3virtuos0 opened 2 years ago

th3virtuos0 commented 2 years ago

I installed the mod 3/4th the way into the game and my weapon and style levels got reset to 1 if I used the style switcher and weapon switcher. Is there any work around this (such as manually edit the levels in)?

nosh62 commented 2 years ago

You can grind it or activate the "Absolute Unit" mode, an option that maxes out all styles and whatnot. However, if you're anything like me, you'll force yourself to grind it all again just because you're a hardcore, perfectionist dumb man

SteveCraft1 commented 2 years ago

if the mission where you get resetted to base is Mission 12 during DT forced,Mission 18 in the boss select room,Mission 19 against Arkham in second part or the credits in Mission 20 this means that it's not a bug because these areas are problematic and as result DDMK turns off Actor module by force

I noticed now that your problem is not resetting in certain missions but it's because Actor system have it's own file for Style levels and Skills so you either modify the file Mary_Exp.JSON to get the same stuff as you had before or you grind everything with Actor system enabled

User0057 commented 1 year ago

if the mission where you get resetted to base is Mission 12 during DT forced,Mission 18 in the boss select room,Mission 19 against Arkham in second part or the credits in Mission 20 this means that it's not a bug because these areas are problematic and as result DDMK turns off Actor module by force

I noticed now that your problem is not resetting in certain missions but it's because Actor system have it's own file for Style levels and Skills so you either modify the file Mary_Exp.JSON to get the same stuff as you had before or you grind everything with Actor system enabled

This did happen to me precisely on mission 12, thank you so much for the insight!