servertap-io / servertap

ServerTap is a REST API for Bukkit/Spigot/Paper Minecraft servers
https://servertap.io
MIT License
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In the player joining event it will cause a jam #155

Closed shi-lai-mu closed 2 years ago

shi-lai-mu commented 2 years ago

76568b50c597aed71f33573ba84e9196

phybros commented 2 years ago

I'll check this out. @shi-lai-mu is this issue the same as #68 ?

telethonic commented 2 years ago

Here's a "me too" post, except that I'm seeing it only for one (!) player when he logs in.

Attached the server log from the event, let me know if I can help with more info. servertap_delay.log

update: apparently it is calling onPlayerJoin in the WebhookEventListener, even though I have no webhooks defined. The delay is maybe because it wants to do an IPv6 hostname lookup (?)

For now I'll just add a line so it returns from onPlayerJoin when there are no webhooks.

update 2: disabled the WebhookEventListener altogether for now

shi-lai-mu commented 2 years ago

I'm very sorry, I've given up on using it because the lag players can't stand it, so I can't provide more help

telethonic commented 2 years ago

Probably the issue should not be closed because someone stopped using the plugin?