servo / webxr

Bindings for WebXR
Mozilla Public License 2.0
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OpenXR: Support passthrough for immersive-ar using XR_FB_passthrough #234

Closed msub2 closed 3 months ago

msub2 commented 3 months ago

This adds support for using passthrough in immersive-ar sessions via the XR_FB_passthrough extension. Note that on desktop the passthrough is somewhat laggy, as I believe it is streaming the video from the headset to the PC and introducing latency.