Not sure if it is my own implementation but it looks like there is a problem with your suggested simple example.
This is the error:
NullReferenceException: Object reference not set to an instance of an object
FancyScrollView.FancyScrollView2[TData,TContext].CreateCell () (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:50) FancyScrollView.FancyScrollView2[TData,TContext].UpdatePosition (Single position) (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:166)
FancyScrollView.FancyScrollView`2[TData,TContext].LateUpdate () (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:90)
My scroll view cell looks like this:
`using UnityEngine;
using UnityEngine.UI;
using FancyScrollView;
public class MYOM_ScrollViewCell : FancyScrollViewCell
{
[SerializeField]
Text message;
public override void UpdateContent(MYOM_CellData itemData)
{
message.text = itemData._message;
}
public override void UpdatePosition(float position)
{
// position is a value between 0.0 and 1.0
// You can control the appearance of the cell freely based on position
}
}`
so it looks like it is having a type mismatch in line 48 of FancyScrollView.cs var cell = cellObject.GetComponent<FancyScrollViewCell<TData, TContext>>();
with the following line 50 var cellRectTransform = cell.transform as RectTransform;
In Unity this problem clones non-stop 'Cells' and not inside a parent object.
Hi there
Not sure if it is my own implementation but it looks like there is a problem with your suggested simple example.
This is the error: NullReferenceException: Object reference not set to an instance of an object FancyScrollView.FancyScrollView
2[TData,TContext].CreateCell () (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:50) FancyScrollView.FancyScrollView
2[TData,TContext].UpdatePosition (Single position) (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:166) FancyScrollView.FancyScrollView`2[TData,TContext].LateUpdate () (at Assets/FancyScrollView/Scripts/FancyScrollView.cs:90)My scroll view cell looks like this: `using UnityEngine; using UnityEngine.UI; using FancyScrollView;
public class MYOM_ScrollViewCell : FancyScrollViewCell
{
[SerializeField]
Text message;
}`
so it looks like it is having a type mismatch in line 48 of FancyScrollView.cs
var cell = cellObject.GetComponent<FancyScrollViewCell<TData, TContext>>();
with the following line 50var cellRectTransform = cell.transform as RectTransform;
In Unity this problem clones non-stop 'Cells' and not inside a parent object.
Any ideas?
Thanks