sethballantyne / Plexis

A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
MIT License
2 stars 0 forks source link

GameLogic::HandleGameInput() still polls for keyboard input #101

Closed sethballantyne closed 4 years ago

sethballantyne commented 4 years ago

Remove all references to keyboard input that move the player or fire the ball; keyboard isn't used for these any more.

sethballantyne commented 4 years ago

You can still assign the fire button to the keyboard, silly person; it's currently only polling the mouse in this case, which throws an exception if you have it assigned to a key on the keyboard.