There's a number of LogManager calls floating around that no longer need to be there, they're slowing down the game, particularly at start up. There's one that dumps out 361, another that's printing "GameState::NewLevel", another that's printing "scene: game". All the nullptr shit that's being dumped out at start up in relation to the labels can be removed too,
There's a number of LogManager calls floating around that no longer need to be there, they're slowing down the game, particularly at start up. There's one that dumps out 361, another that's printing "GameState::NewLevel", another that's printing "scene: game". All the nullptr shit that's being dumped out at start up in relation to the labels can be removed too,