Closed sethduda closed 8 years ago
Here's an example video:
https://www.youtube.com/watch?v=2yl9g7KHCD4&feature=youtu.be
You could make an identifier for surfaceType,
_surface = surfaceType position player; <- Use that in debug console, to figure out the surfaces, and block the surface / detach vehicle on contact with surface to disallow.
This has been fixed in v1.2
Only boats should float when towed over water