sethjwhitaker / phaser-rts

Real time strategy game with phaser
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Unit movement #73

Open sethjwhitaker opened 3 years ago

sethjwhitaker commented 3 years ago

Whenever there are more than 10 units in a hex at one time, the movement gets glitchy and the units oscillate. I think the movement system should be reworked to make more sense. Either choose to allow as many units to enter a hex as one desires, or completely block any units from entering if there are 10. (This would mean that unit fights would have to occur at the borders)