settintotrieste / Victoria-2-Cold-War-Enhancement-Mod-CWE

CWE brings Victoria 2 into the Cold War era and beyond. This is the ultimate Cold War mod with a slew of special features such as ideological blocs, dynamic international institutions and decolonisation chains to accurately simulate the Cold War and Post-Cold War world.
https://discord.gg/BPJcMuN
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US-Soviet Joint Projects #19

Closed settintotrieste closed 7 years ago

settintotrieste commented 7 years ago

Main feature for 1.06

ARR8 commented 7 years ago

Some possibilities:

And of course, Gorbachev sought friendship with the US and removed rockets from the western borders, but I think if Gorbachev is in power that means the USSR is collapsing in the mod, so maybe that's not so important.

settintotrieste commented 7 years ago

Those are excellent ideas! I will try to get as many of them in as possible.

ARR8 commented 7 years ago

Great! Just submitted a quick patch for the first one, and I'll look out for other suggestions.

settintotrieste commented 7 years ago

Thanks!

ARR8 commented 7 years ago

Other ideas:

settintotrieste commented 7 years ago

Nuclear disarmament that reduced the size of the arsenal which was what the superpower did would be difficult to model into the game because currently the nuclear system is based off delivery capabilities instead of arsenal size so I probably wouldn't want to add that in. Currently nuclear acquisition is limited by the nonproliferation treaty which most nations will sign.

This is a good idea. I will put it under a "US-Soviet cultural outreach" decision.

I think to make a feature to suppress radical Islam in the game to stop the war on terror might make it look like all the terrorists are Islamic fanatics which will misrepresent the real life situation where there were many different types of terrorists, the secular PLO, IRA, basque terrorists, Maoists in India etc that can still be around in the game world. Perhaps a better way would be to have a generic Superpower joint suppression of "radical extremism" decision that would take about 25 years to end the war on terror.

ARR8 commented 7 years ago

For the third one: this is a good point, but I think it would be too simple to discount the effect of radical Islam on terror. Maybe far-right Islamic nations can choose to sponsor terror for a minor increase in occurrences and benefits to them (pacify people, prestige?) but that can be stopped if liberal democracy or communism is enforced. For example, all of the terrorist attacks claimed by ISIS, as the major sponsor of terrorism, can't be modeled in-game. Plus, many Muslim nations were formerly parts of the USSR, so all of those would add difficulty as more nations to be managed by a superpower.

Again, I bring it up because it was the historical Soviet policy, although this should honestly be a separate issue. I agree on all your other points.

settintotrieste commented 7 years ago

I agree with your point and as a middle ground solution we can have the Islamic nations with populist, traditionalist or nationalist ruling parties start choosing whether to sponsor terror when ISIS or 9/11 or afghan war occurs with the trade offs and benefits along the lines of your proposal with the enforcement of liberal democracy or communism needing to stop the promotion. The superpowers will then have the option to force the cessation of such activity via sphering or puppeting the sponsors. This would simulate the role of bipolarity in keeping a lid over local problems.

ARR8 commented 7 years ago

Thanks, that's exactly what I meant. I'll make a separate issue for it. EDIT: #70