Closed Diordany closed 1 year ago
Yes sorry about that @alexey-lysiuk, my IDE's editor automatically changed the other lines. I'll take care of it.
Also, do you want me to change y/n
to (y/n)
instead?
Also, do you want me to change
y/n
to(y/n)
instead?
Let's wait for another opinion. For me, it should match with the rest of SCR_ModalMessage()
calls.
Let's wait for another opinion. For me, it should match with the rest of SCR_ModalMessage() calls.
Alright, got it.
Also, do you want me to change
y/n
to(y/n)
instead?
That would be good, yes.
And: squash the commits into a single one, please.
I've made the changes @sezero.
OK, this is in. Thanks.
The new game message didn't give a hint as to which button should be pressed to confirm or cancel. This message has been present since the original release by id software, and I thought it helped to simply add "y/n" at the end of the message for anyone who isn't familiar with how the modal message works.