Closed phobos2077 closed 4 months ago
It crashes at startup for my French game (from GOG installer). Here are the binaries and test msg/scripts I used (press semicolon to print msgs): sfall-msgline-fallback-test.zip
The crash message:
The instruction at 004c5d09 referenced memory at xxxxxxxx
The memory could not be read from
debug log:
Fade time is 109
Fade steps are 96
Fade time is 78
Fade steps are 134
Chi squared is 25.559500, P = 36.420000 at 0.05
Sequence is random, 95% confidence.
>partyMember_init soundInit: Setting primary buffer to: 16 bit, 2 channels, 44100 rate
soundInit: Primary buffer settings set to: 16 bit, 2 channels, 44100 rate
>gsound_init >initMovie >gmovie_init >moviefx_init >art_init >tile_init >obj_init >cycle_init
** String not found @ getmsg(), MESSAGE.C **
** String not found @ getmsg(), MESSAGE.C **
** String not found @ getmsg(), MESSAGE.C **
** String not found @ getmsg(), MESSAGE.C **
** String not found @ getmsg(), MESSAGE.C **
Memory header stomped.
Memory footer stomped.
Memory header stomped.
Memory footer stomped.
>intface_init >iso_init >gmouse_init >proto_init >anim_init >scr_init >game_load_info >scr_game_init >wmWorldMap_init >CharEditInit >pip_init >InitLoadSave >gdialog_init >combat_init >automap_init >message_init >message_load >scr_disable Memory header stomped.
Memory header stomped.
Memory footer stomped.
Memory header stomped.
Memory footer stomped.
Memory header stomped.
Memory footer stomped.
Memory header stomped.
Memory footer stomped.
Closes #542