This would be in addition to the sight and sound GUI icons on the right side of the screen in-game.
The following would be smelt:
Salt water
Fresh water
Fireplace smoke
Zombies
Dead players & animals
Mass graves
hay bails
oil and fuel (garage/gas stations)
The icon would be a human nose. There would be the radiating arches to depict the intensity of the odor. There would need to be a small rectangular space next to the icon to for the descriptive term for the smell.
This would be in addition to the sight and sound GUI icons on the right side of the screen in-game.
The following would be smelt:
The icon would be a human nose. There would be the radiating arches to depict the intensity of the odor. There would need to be a small rectangular space next to the icon to for the descriptive term for the smell.
The descriptive terms for the smells would be:
For more recommendations from this DayZ Survivor, go to: https://github.com/sfscriv/DayZ-Improvements/issues