sfscriv / DayZ-Improvements

Inventory Items, Planning Tools, Mission Transmissions, Melee System, etc...
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Animals #7

Open sfscriv opened 11 years ago

sfscriv commented 11 years ago

Food units are based on v1.7.4.4 Rabbit (1), Chicken (1), Goat (3), Hog (4), Lamb (5), Cow (8) [v1.7.4.4] Rabbit (1), Chicken (2), Goat (4), Hog (4), Lamb (4), Cow (6) [v1.7.5.1] Cooked meat blood values 800 [v1.7.4.4] Rabbit (1,600), Chicken (400), Goat (400), Hog (400), Lamb (400), Cow (600) [v1.7.5.1]

For more recommendations from this DayZ Survivor, go to: https://github.com/sfscriv/DayZ-Improvements/issues

sfscriv commented 11 years ago

An animal cage could be introduced to the game to trap, transport, and store live animals. The cage would house different numbers depending on the type/size of animal: Chicken (4), Goat (2), Hog (2), and Lamb (1). It could be fun trying to coral the animal into the cage, drive around with a live animal in a pickup truck, and see the reaction of other players.

The animals could be traded with the in-game Merchant: https://github.com/sfscriv/DayZ-Improvements/issues/14