The Character Classes (Cat & Mouse) should be integrated into the Vitality System, which controls the display of Character information in the Heads Up Display feature of the GUI.
This can be done by calling the Vitality API members.
Current tasks to be completed include:
Ensuring that a Character's attributes which are mirrored in the Vitality System should be passed to the latter system every time a chance to the former is made.
Ensuring that the Character attributes passed via the Vitality API are acknowledged by the latter system and are in an format accepted by the API.
Ensuring that the attributes of both Classes of Characters ("Cats" and "Mice") are representable within the Vitality System.
The Character Classes (Cat & Mouse) should be integrated into the Vitality System, which controls the display of Character information in the Heads Up Display feature of the GUI.
This can be done by calling the Vitality API members.
Current tasks to be completed include:
Ensuring that a Character's attributes which are mirrored in the Vitality System should be passed to the latter system every time a chance to the former is made.
Ensuring that the Character attributes passed via the Vitality API are acknowledged by the latter system and are in an format accepted by the API.
Ensuring that the attributes of both Classes of Characters ("Cats" and "Mice") are representable within the Vitality System.