Closed sgolodetz closed 12 years ago
Note that this ties in with the resource matchmaker - the spawner will generate entities in response to matchmaking requests. There is also a tie-in with the message system, because generating new entities will involve posting an entity construction message to get picked up by the relevant playing area (which is the only entity in a position to handle the construction of new entities).
Implemented as of commit 183d58e8538d609091abe5a6d44f724f3a184bb4, but there are still some remaining tasks to tackle in further issues, namely:
There needs to be an easy way to generate walkers to populate a city/world. The easiest way to accomplish this is to implement a spawner - an invisible entity on the edge of the playing area that generates new walkers.