sgolodetz / game1666

A fledgling city-building game (in C#) based in the Stuart period around the Great Fire of London (in 1666).
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Make entities do something useful if their home is destroyed #76

Open sgolodetz opened 11 years ago

sgolodetz commented 11 years ago

Entities that have nothing else to do will currently head home (ultimately, they will choose between home and work depending on the time of day). However, if their home is destroyed en-route, they will sit around and do nothing. There are various aspects to solving this:

Note: This is not a desirable social model in the real world.