sh1ny / WindowsGSM.ArkSurvivalAscended

🧩WindowsGSM plugin that provides Ark Survival Ascended Dedicated server support!
MIT License
29 stars 5 forks source link

Tried for 5 hours to change MaxPlayers #4

Closed TheBurntPeanut closed 11 months ago

TheBurntPeanut commented 11 months ago

I cannot for the life of me figure out how to change MaxPlayers.

I change max players from 70 to 40 in gameusersettings.ini, as well as under "max players" in the "edit config" button of windows gsm, but every time the server starts the player count goes to 70, gameusersettings.ini changes back to 70, and "max players" under "edit config" stays at 40, seemingly doing nothing.

I have tried setting gameusersettings.ini to read-only, but it doesn't do anything, the setting in gameusersettings.ini stays at 40 when it is read only, but the player count in ark still goes to 70.

I also have it in the start parameter as well (MaxPlayers=40?RCONEnabled=False?RCONPort=XXXXX? -BattlEye -mods=928708,900062,927131,912902,926956,914844,916922,908148,929785) I saw what you said about checking if it says 7777, and that means parameters aren't working, but unfortunately i'm not sure what any of that means, nor do I know where to type that thing in you said to check for 7777, but I think the parameters are working because when I switched from nobattleeye to battleeye, it changed, so I think they are working, but again, I am completely clueless about what that part of the readme means, or how to utilize it.

Any help would be greatly appreciated! Thanks again for making this plugin!

SlixX95 commented 11 months ago

add this to start commands: -WinLiveMaxPlayers=40 or 10 or 1000 what ever you like i found this somerwhere 3 days ago and it works!

TheBurntPeanut commented 11 months ago

That worked! Thank you!

sh1ny commented 11 months ago

Parameters are working, it seems like ARK is ignoring the maxplayers parameter. Let me see what i can do with -WinLiveMaxPlayers.

sh1ny commented 11 months ago

@SlixX95 thank you for the hint, i have implemented that in 1.1 version of the plugin. Let me know if it works.

sh1ny commented 11 months ago

Closing as fixed, re-open if the universe implodes.